The biggest problem I have right now is the figures I have are mounted for Fantasy Rules! That's not a big problem, because Piquet can use any basing system (so long as it's consistent), but the problem is my forces are relatively small because of the basing. For the Imperials (Normans), I have:
12 stands of cavalry
5 stands infantry (spears)
2 stands archers
3 stands crossbows
This is pretty good for a FR! army, but Piquet wants four stands for each unit. That would leave me with 3 units of cavalry, 1 unit of infantry, and 2 incomplete units of archers. That's an extremely anemic force, not even worth the trouble!
The solution to this will be paper miniatures, based on those from Arion Games. I plan on rescaling and re-arranging their figures to create entire stands; I'll give details on that later.
Archon says Normans get 40-60% knights, 40-60% infantry, 10-20% archers. I'm going with 7 infantry units, 6 cavalry units, and 3 archer units. That's actually quite a few paper troops, but that's OK (to me). The nice thing about ToW is that the units don't need to be put together until they're actually needed.
Next step is to determine the quality of the Imperial commander in chief. The roll on a d20 comes up 15; Normans get a +1 modifier for a 16. This is an "average" commander. A little disappointing for such a high roll!
Following this is the Force Value for the army, which will be used to determine the number of units in the orc army. This is based on the number of command cards in the army's deck and the army's quality modifier, and comes out to 7.
Finally, we determine the Imperial army's "national will". This is essentially their morale; when it's reduced to zero, they lose! The result is 77, which is pretty good. This number will drop when they lose battles, or important territories, and will increase when they win battles and take important territories.
Tomorrow: building the orc army!

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